This project is read-only.
Project Description
Implementation of a vector based graphics engine for XNA

SharpVG is an implementation of a vector based graphics engine for XNA. It is implemented as a DrawableGameComponent so it will be easy to add vector graphics to your games.
It is still under development, please continue to check back for more details as things progress

Last edited May 13, 2009 at 4:33 PM by borrillis, version 3